The Thracian Hexcrawl started as a nostalgic one-shot using the original 1974 rules for OD&D. The party’s foray into the Caverns of Thracia proved so much fun that the players demanded a second trip… and then a third. The Caverns of Thracia were joined by the Palace of the Silver Princess and a retro-designed version of the Keep on the Shadowfell.

The campaign was designed as an open table: Open invitations were sent out to the current mailing list (currently numbering 30+ people) and whoever showed up constituted the adventuring party for the evening.

The campaign has now grown into a true hexcrawl set in the eastern hinterlands of the Duchy of Thracia: To the north, beyond the Barrier Peaks, there are giants. To the west lies the hostile wilderness of the Intemperate Jungle. Between lies the Fallow, where a few brave men and women are trying to hammer out a civilization amidst the wreckage of civilizations past.

The Thracian Hexcrawl

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